© Lakshya Badjatya
Flappy Bird (2D Game Project)
A simple Flappy Bird–style 2D game built using Unity and C# as a learning project.

🛠 How I Built It
I built this game using Unity’s 2D engine and C#. The goal was to understand game loops, physics, collision detection, and score handling.
- Implemented gravity and jump mechanics
- Created obstacle spawning logic
- Handled collisions and game-over states
- Added scoring and restart functionality
📚 What I Learned
- Basics of Unity’s 2D workflow
- C# scripting and object lifecycle
- Debugging gameplay logic
- Game physics and timing